FreeRTOS Tetris
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semphr. h
vSemaphoreCreateBinary( SemaphoreHandle_t xSemaphore )
In many usage scenarios it is faster and more memory efficient to use a direct to task notification in place of a binary semaphore! http://www.freertos.org/RTOS-task-notifications.html
This old vSemaphoreCreateBinary() macro is now deprecated in favour of the xSemaphoreCreateBinary() function. Note that binary semaphores created using the vSemaphoreCreateBinary() macro are created in a state such that the first call to 'take' the semaphore would pass, whereas binary semaphores created using xSemaphoreCreateBinary() are created in a state such that the the semaphore must first be 'given' before it can be 'taken'.
Macro that implements a semaphore by using the existing queue mechanism. The queue length is 1 as this is a binary semaphore. The data size is 0 as we don't want to actually store any data - we just want to know if the queue is empty or full.
This type of semaphore can be used for pure synchronisation between tasks or between an interrupt and a task. The semaphore need not be given back once obtained, so one task/interrupt can continuously 'give' the semaphore while another continuously 'takes' the semaphore. For this reason this type of semaphore does not use a priority inheritance mechanism. For an alternative that does use priority inheritance see xSemaphoreCreateMutex().
xSemaphore | Handle to the created semaphore. Should be of type SemaphoreHandle_t. |
Example usage:
SemaphoreHandle_t xSemaphore = NULL;
void vATask( void * pvParameters ) { // Semaphore cannot be used before a call to vSemaphoreCreateBinary (). // This is a macro so pass the variable in directly. vSemaphoreCreateBinary( xSemaphore );
if( xSemaphore != NULL ) { // The semaphore was created successfully. // The semaphore can now be used. } }