FreeRTOS Tetris
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Header file for logic.c. More...
#include "tetrisConfig.h"
Go to the source code of this file.
Data Structures | |
struct | tetromino |
Structure representing a Tetromino. More... | |
struct | score |
Structure for the score. More... | |
Macros | |
#define | EMPTY_SPACE 0 |
If an tetromino does not contain a block in specific position, the value is set to 0. | |
Initial coordinates | |
#define | INIT_COORDS_X COLS/2 -1 |
Initial x coordinate. | |
#define | INIT_COORDS_Y 0 |
Initial y coordinate. | |
Pressed keys | |
#define | LEFT_PRESSED 1 |
Left-arrow key. | |
#define | RIGHT_PRESSED 2 |
Right-arrow key. | |
#define | DOWN_PRESSED 3 |
Down-arrow key. | |
Typedefs | |
typedef struct tetromino | tetromino_t |
Structure representing a Tetromino. | |
typedef struct score | score_t |
Structure for the score. | |
Functions | |
void | vLogicInitTetromino (tetromino_t *tetromino, tetromino_type_t types[], int *index, player_mode_t playerMode) |
Initialize a Tetromino. More... | |
bool | bLogicCheckMove (const color_t newShape[FIGURE_SIZE][FIGURE_SIZE], coord_t newPosition, const color_t landed[ROWS][COLS]) |
Check if a move to a newPosition is possible. More... | |
bool | bLogicCheckGameOver (const tetromino_t *tetromino, const color_t landed[ROWS][COLS]) |
Check if the game will be over if the new tetromino is created. More... | |
void | vLogicUpdateXCoord (tetromino_t *tetromino, const color_t landed[ROWS][COLS], int pressedButton) |
Update the x coordinate of tetromino . More... | |
bool | bLogicUpdateYCoord (tetromino_t *tetromino, const color_t landed[ROWS][COLS]) |
Update the y coordinate of tetromino . More... | |
void | vLogicRotate (tetromino_t *tetromino, const color_t landed[ROWS][COLS], rotation_t rotationMode) |
Rotate tetromino , if possible. More... | |
void | vLogicAddToLanded (const tetromino_t *tetromino, color_t landed[ROWS][COLS]) |
Add tetromino to the landed array. More... | |
bool | vLogicRowFull (color_t landed[ROWS][COLS], score_t *score) |
Check how many rows are full and remove them. More... | |
Header file for logic.c.